NOMAD DIVISIONAL GUIDE

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NOMAD DIVISIONAL GUIDE

Post by The_Wheatly on Sat Apr 26, 2014 5:11 am

<::METROPOLICE FORCE GUIDES::>
<::NOMAD DIVISIONAL GUIDE: SELECTED::>
<::25% LOADED::>
<::47% LOADED::>
<::64% LOADED::>
<::85% LOADED::>
<::98% LOADED::>
<::100% LOADED: LOADING COMPLETE::>
<::OPENING: NOMAD FIELD GUIDE::>


RANKS AND PRIVILEGES:
<::LOADING: RANKS AND PRIVILEGES::>

RANKS:

  1. NOMAD
  2. HELIX
  3. SHIELD
  4. NOVA

RANK PRIVILEGES:
(If you are the highest ranking medical unit, and not an T1 05-03, you are allowed to Authorize or Deny Amputations)

NOMAD:

  • Type One and Type Two Bullet Wounds
  • Dis-infections

HELIX:

  • Type one and two Bullet wounds
  • Dis-infections
  • Brainwashing
  • Citizen treatment
  • Limb replacement (If you know how and you are the only option).

SHIELD:

  • All types of Bullet Wounds
  • Dis-infections
  • Brainwashing
  • All forms of surgeries, limb replacements, etc.

NOVA:

  • All types of Bullet Wounds
  • Dis-infections
  • Brainwashing
  • All forms of surgeries, limb replacements, etc.


UNIT UTILITIES:
<::LOADING:UNIT UTILITIES::>

SUBSTANCES:

  • Bio-Gel- Used to regenerate dead skin cells, seal wounds faster, heal broken limbs, and substitute lost blood.
  • Bandages- Used to stop bleeding and cover up most kinds of wounds.
  • Morphine- Used to treat moderate to severe pain.
  • Universal Anti-Toxin Injection- U.A.T.I. for short, this removes any and all foreign bodies.
  • Union Sedative- Used to render patients, or unruly suspects, unconscious (Use only when required).
  • Union Adrenaline- Used to render unconscious patients conscious.  

TOOLS:
Basic Tools:
<::THESE ARE REQUIRED AT ALL TIMES::>

  • Tweezers- Used for removing bullets to shrapnel from the patient.
  • U.U. Towel- A small cloth used for cleaning up patients.
  • Medical Kit- A small kit that contains: Bandages, Medical Vials, One Union Sedative, One Union Adrenaline, One morphine injection, and one U.A.T.I.

Advanced Tools:

  • Surgical Kit- A large kit that contains: A bone saw, Multiple bandages, Medical Vials, A advanced morphine injection, a powerful Union Sedative Injection, A powerful Adrenaline Injection, An advanced U.A.T.I., and one Medium sized Bio-Gel bag.
  • M.R.D. Device- Or Memory Replacement Device, This is used to wipe patients memories or emotions, not authorized unless trained to use.

<::EMERGENCY TOOLS::>
[color:03b7=FF0000]<::CONTENT RESTRICTED::>

MEDICAL CODES:
<::LOADING MEDICAL CODES::>

UNIT CODES:
These codes are used by all units and are meant to get a NOMAD unit's attention:

  • 10-78 - Send Medical Assistance
  • 10-103m - Mentally Unfit
  • 10-103p - Physically Unfit
  • 11-41 - Request Medical Help At
  • 11-47 - Injured Citizen


MEDICAL PROCEDURES:
<::LOADING MEDICAL PROCEDURES::>

BASIC KNOWLEDGE:
This section is to help NOMAD units understand how things work.

BIO-MECHANICAL REPLACEMENT LIMBS:

  • Bio-mechanical replacement limbs, or augmentations, are replacement limbs that can be attached to units who need it or request it. Bio-Mechanical Replacement Limbs are are NOT robotic limbs. However, they do have special wires, and mechanical portions MIXED into the skin, bone, tendons, and tissues. It is fully integrated into the nervous, skeletal, and circulatory systems.


<::AWAITING FURTHER UPDATE::>

Creators:

  • The_Wheatly
  • Golden-Spy


[/list]


Last edited by The_Wheatly on Sat May 10, 2014 7:57 pm; edited 9 times in total
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Re: NOMAD DIVISIONAL GUIDE

Post by Guest on Sat Apr 26, 2014 8:25 am

NOMAD-Tier 4.

Being a COURT is way easier-You just need a couple of units with stunsticks, 9mm's, and MP7's. If citizen doesn't follow your orders-beat him up. If he/she runs-SHOOOOOOOOOOOOOT. If he/she follows your orders-it means that he/she is way too smart or he/she is an idiot. If person is tied up-beat him/her up.
If person doesn't cooperate-beat him/her up. If it's time for another 10-16-beat him/her up. As simple as that.

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Re: NOMAD DIVISIONAL GUIDE

Post by The_Wheatly on Sat Apr 26, 2014 6:02 pm

Then make your own Court Divisional guide.
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Re: NOMAD DIVISIONAL GUIDE

Post by Kenny on Sat Apr 26, 2014 11:50 pm

Easy? I doubt anyone became a unit for "easy".
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Re: NOMAD DIVISIONAL GUIDE

Post by The_Wheatly on Sun Apr 27, 2014 12:14 am

Ser.net, with all due respect, if your job is easy as a COURT unit, A division where you amputate citizens and be cruel with a strict line of how things work. You must be doing it wrong. Also, your character is supposed to have regret and a feeling of depression You aren't emotionless, yet.
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Re: NOMAD DIVISIONAL GUIDE

Post by blargy blargy on Sun Apr 27, 2014 12:37 am

I would like to make a point that not all of Court feels this way, and we should be taking our duties with up most seriousness. If Ser finds Court is too "easy," I'd be very happy in making our Divisional Duties long and tedious.
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Re: NOMAD DIVISIONAL GUIDE

Post by Guest on Sun Apr 27, 2014 12:38 am

The_Wheatly wrote:Ser.net, with all due respect, if your job is easy as a COURT unit, A division where you amputate citizens and be cruel with a strict line of how things work. You must be doing it wrong. Also, your character is supposed to have regret and a feeling of depression You aren't emotionless, yet.
Trust me-dealing with ACs is not easy.

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Re: NOMAD DIVISIONAL GUIDE

Post by The_Wheatly on Sun Apr 27, 2014 12:54 am

Ser.net wrote:

BEING A COURT IS WAY EASIER-You just need a couple of units with stunsticks, 9mm's, and MP7's. If citizen doesn't follow your orders-beat him up. If he/she runs-SHOOOOOOOOOOOOOT. If he/she follows your orders-it means that he/she is way too smart or he/she is an idiot. If person is tied up-beat him/her up.
If person doesn't cooperate-beat him/her up. If it's time for another 10-16-beat him/her up. As simple as that.

You said it yourself. BEING A COURT IS WAY EASIER. And how you do it. Its just if they DISOBEY shoot 'em.
If that is how you do it you deserve multiple black marks.
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Re: NOMAD DIVISIONAL GUIDE

Post by Bomber152 on Mon Apr 28, 2014 6:48 pm

I love my job. Being able to replace limbs like a badass and turn people into stalkers...
#Nomad4Life
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Re: NOMAD DIVISIONAL GUIDE

Post by Golden-Spy on Fri May 09, 2014 8:34 pm

MPF doesn't call Brainwashing, brainwashing... They call it Memory replacement. You should change that to M.R.D. I like the rest though. Still reading.

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Re: NOMAD DIVISIONAL GUIDE

Post by The_Wheatly on Fri May 09, 2014 10:46 pm

Right! I forgot about that. Thank you golden.
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Re: NOMAD DIVISIONAL GUIDE

Post by The_Wheatly on Fri May 09, 2014 10:47 pm

And I will be using Indigo as a color. Yep.
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Re: NOMAD DIVISIONAL GUIDE

Post by Duspende on Sat May 10, 2014 3:50 pm

Mental Recalibration*
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Re: NOMAD DIVISIONAL GUIDE

Post by Artyom on Sun May 11, 2014 1:26 pm

It's kind of hard to get the basic medical supplies when the medbay has like, no dispensers.
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Re: NOMAD DIVISIONAL GUIDE

Post by Bomber152 on Fri May 16, 2014 5:56 pm

Artyom wrote:It's kind of hard to get the basic medical supplies when the medbay has like, no dispensers.

Yes. Yes. Yes. I need meh dispensers and meh shotttss! Moephinee  Twisted Evil 
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Re: NOMAD DIVISIONAL GUIDE

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