NOMAD DIVISIONAL GUIDE
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blargy blargy
Kenny
The_Wheatly
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NOMAD DIVISIONAL GUIDE
<::METROPOLICE FORCE GUIDES::>
<::NOMAD DIVISIONAL GUIDE: SELECTED::>
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<::OPENING: NOMAD FIELD GUIDE::>
RANKS AND PRIVILEGES:
<::LOADING: RANKS AND PRIVILEGES::>
RANKS:
RANK PRIVILEGES:
(If you are the highest ranking medical unit, and not an T1 05-03, you are allowed to Authorize or Deny Amputations)
NOMAD:
HELIX:
SHIELD:
NOVA:
UNIT UTILITIES:
<::LOADING:UNIT UTILITIES::>
SUBSTANCES:
TOOLS:
Basic Tools:
<::THESE ARE REQUIRED AT ALL TIMES::>
Advanced Tools:
<::EMERGENCY TOOLS::>
[color:03b7=FF0000]<::CONTENT RESTRICTED::>
MEDICAL CODES:
<::LOADING MEDICAL CODES::>
UNIT CODES:
These codes are used by all units and are meant to get a NOMAD unit's attention:
MEDICAL PROCEDURES:
<::LOADING MEDICAL PROCEDURES::>
BASIC KNOWLEDGE:
This section is to help NOMAD units understand how things work.
BIO-MECHANICAL REPLACEMENT LIMBS:
<::AWAITING FURTHER UPDATE::>
Creators:
[/list]
<::NOMAD DIVISIONAL GUIDE: SELECTED::>
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<::OPENING: NOMAD FIELD GUIDE::>
RANKS AND PRIVILEGES:
<::LOADING: RANKS AND PRIVILEGES::>
RANKS:
- NOMAD
- HELIX
- SHIELD
- NOVA
RANK PRIVILEGES:
(If you are the highest ranking medical unit, and not an T1 05-03, you are allowed to Authorize or Deny Amputations)
NOMAD:
- Type One and Type Two Bullet Wounds
- Dis-infections
HELIX:
- Type one and two Bullet wounds
- Dis-infections
- Brainwashing
- Citizen treatment
- Limb replacement (If you know how and you are the only option).
SHIELD:
- All types of Bullet Wounds
- Dis-infections
- Brainwashing
- All forms of surgeries, limb replacements, etc.
NOVA:
- All types of Bullet Wounds
- Dis-infections
- Brainwashing
- All forms of surgeries, limb replacements, etc.
UNIT UTILITIES:
<::LOADING:UNIT UTILITIES::>
SUBSTANCES:
- Bio-Gel- Used to regenerate dead skin cells, seal wounds faster, heal broken limbs, and substitute lost blood.
- Bandages- Used to stop bleeding and cover up most kinds of wounds.
- Morphine- Used to treat moderate to severe pain.
- Universal Anti-Toxin Injection- U.A.T.I. for short, this removes any and all foreign bodies.
- Union Sedative- Used to render patients, or unruly suspects, unconscious (Use only when required).
- Union Adrenaline- Used to render unconscious patients conscious.
TOOLS:
Basic Tools:
<::THESE ARE REQUIRED AT ALL TIMES::>
- Tweezers- Used for removing bullets to shrapnel from the patient.
- U.U. Towel- A small cloth used for cleaning up patients.
- Medical Kit- A small kit that contains: Bandages, Medical Vials, One Union Sedative, One Union Adrenaline, One morphine injection, and one U.A.T.I.
Advanced Tools:
- Surgical Kit- A large kit that contains: A bone saw, Multiple bandages, Medical Vials, A advanced morphine injection, a powerful Union Sedative Injection, A powerful Adrenaline Injection, An advanced U.A.T.I., and one Medium sized Bio-Gel bag.
- M.R.D. Device- Or Memory Replacement Device, This is used to wipe patients memories or emotions, not authorized unless trained to use.
<::EMERGENCY TOOLS::>
[color:03b7=FF0000]<::CONTENT RESTRICTED::>
MEDICAL CODES:
<::LOADING MEDICAL CODES::>
UNIT CODES:
These codes are used by all units and are meant to get a NOMAD unit's attention:
- 10-78 - Send Medical Assistance
- 10-103m - Mentally Unfit
- 10-103p - Physically Unfit
- 11-41 - Request Medical Help At
- 11-47 - Injured Citizen
MEDICAL PROCEDURES:
<::LOADING MEDICAL PROCEDURES::>
BASIC KNOWLEDGE:
This section is to help NOMAD units understand how things work.
BIO-MECHANICAL REPLACEMENT LIMBS:
- Bio-mechanical replacement limbs, or augmentations, are replacement limbs that can be attached to units who need it or request it. Bio-Mechanical Replacement Limbs are are NOT robotic limbs. However, they do have special wires, and mechanical portions MIXED into the skin, bone, tendons, and tissues. It is fully integrated into the nervous, skeletal, and circulatory systems.
<::AWAITING FURTHER UPDATE::>
Creators:
- The_Wheatly
- Golden-Spy
[/list]
Last edited by The_Wheatly on Sat May 10, 2014 7:57 pm; edited 9 times in total
The_Wheatly- Operator
- Posts : 71
Join date : 2014-03-23
Age : 30
Location : Equestria
Re: NOMAD DIVISIONAL GUIDE
NOMAD-Tier 4.
Being a COURT is way easier-You just need a couple of units with stunsticks, 9mm's, and MP7's. If citizen doesn't follow your orders-beat him up. If he/she runs-SHOOOOOOOOOOOOOT. If he/she follows your orders-it means that he/she is way too smart or he/she is an idiot. If person is tied up-beat him/her up.
If person doesn't cooperate-beat him/her up. If it's time for another 10-16-beat him/her up. As simple as that.
Being a COURT is way easier-You just need a couple of units with stunsticks, 9mm's, and MP7's. If citizen doesn't follow your orders-beat him up. If he/she runs-SHOOOOOOOOOOOOOT. If he/she follows your orders-it means that he/she is way too smart or he/she is an idiot. If person is tied up-beat him/her up.
If person doesn't cooperate-beat him/her up. If it's time for another 10-16-beat him/her up. As simple as that.
Guest- Guest
Re: NOMAD DIVISIONAL GUIDE
Then make your own Court Divisional guide.
The_Wheatly- Operator
- Posts : 71
Join date : 2014-03-23
Age : 30
Location : Equestria
Re: NOMAD DIVISIONAL GUIDE
Easy? I doubt anyone became a unit for "easy".
Kenny- Administration Council
- Posts : 36
Join date : 2014-03-22
Location : Tucson, AZ, United States
Re: NOMAD DIVISIONAL GUIDE
Ser.net, with all due respect, if your job is easy as a COURT unit, A division where you amputate citizens and be cruel with a strict line of how things work. You must be doing it wrong. Also, your character is supposed to have regret and a feeling of depression You aren't emotionless, yet.
The_Wheatly- Operator
- Posts : 71
Join date : 2014-03-23
Age : 30
Location : Equestria
Re: NOMAD DIVISIONAL GUIDE
I would like to make a point that not all of Court feels this way, and we should be taking our duties with up most seriousness. If Ser finds Court is too "easy," I'd be very happy in making our Divisional Duties long and tedious.
blargy blargy- Active Member
- Posts : 69
Join date : 2014-03-23
Re: NOMAD DIVISIONAL GUIDE
Trust me-dealing with ACs is not easy.The_Wheatly wrote:Ser.net, with all due respect, if your job is easy as a COURT unit, A division where you amputate citizens and be cruel with a strict line of how things work. You must be doing it wrong. Also, your character is supposed to have regret and a feeling of depression You aren't emotionless, yet.
Guest- Guest
Re: NOMAD DIVISIONAL GUIDE
Ser.net wrote:
BEING A COURT IS WAY EASIER-You just need a couple of units with stunsticks, 9mm's, and MP7's. If citizen doesn't follow your orders-beat him up. If he/she runs-SHOOOOOOOOOOOOOT. If he/she follows your orders-it means that he/she is way too smart or he/she is an idiot. If person is tied up-beat him/her up.
If person doesn't cooperate-beat him/her up. If it's time for another 10-16-beat him/her up. As simple as that.
You said it yourself. BEING A COURT IS WAY EASIER. And how you do it. Its just if they DISOBEY shoot 'em.
If that is how you do it you deserve multiple black marks.
The_Wheatly- Operator
- Posts : 71
Join date : 2014-03-23
Age : 30
Location : Equestria
Re: NOMAD DIVISIONAL GUIDE
I love my job. Being able to replace limbs like a badass and turn people into stalkers...
#Nomad4Life
#Nomad4Life
Bomber152- Member
- Posts : 18
Join date : 2014-04-06
Location : Around Somewhere
Re: NOMAD DIVISIONAL GUIDE
MPF doesn't call Brainwashing, brainwashing... They call it Memory replacement. You should change that to M.R.D. I like the rest though. Still reading.
Golden-Spy- Administration Council
- Posts : 93
Join date : 2014-03-22
Age : 27
Location : Utah
Re: NOMAD DIVISIONAL GUIDE
Right! I forgot about that. Thank you golden.
The_Wheatly- Operator
- Posts : 71
Join date : 2014-03-23
Age : 30
Location : Equestria
Re: NOMAD DIVISIONAL GUIDE
And I will be using Indigo as a color. Yep.
The_Wheatly- Operator
- Posts : 71
Join date : 2014-03-23
Age : 30
Location : Equestria
Re: NOMAD DIVISIONAL GUIDE
Mental Recalibration*
Duspende- Active Member
- Posts : 72
Join date : 2014-04-22
Age : 28
Re: NOMAD DIVISIONAL GUIDE
It's kind of hard to get the basic medical supplies when the medbay has like, no dispensers.
Artyom- Member
- Posts : 17
Join date : 2014-04-06
Location : Canadoo
Re: NOMAD DIVISIONAL GUIDE
Artyom wrote:It's kind of hard to get the basic medical supplies when the medbay has like, no dispensers.
Yes. Yes. Yes. I need meh dispensers and meh shotttss! Moephinee
Bomber152- Member
- Posts : 18
Join date : 2014-04-06
Location : Around Somewhere
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